Game updates
Every recorded change, from the earliest additions to the latest encounters and improvements.
The complete archive
1,432 updates and counting
Showing 801–900 · Newest first
Dates appear as recorded in the game log, without years.
Aug
Aug 13
- Bioandroids can learn skills via absorption, see 'Help Absorb'
- Bioandroids can no longer use training exercises.
- Bioandroids now have Biomass instead of Ki/Fatigue
- RAID bosses have their own UTF8 symbol now.
- New Saiba Evolve/Tier requirements, see 'Help Evolve'
Aug 12
- Added a "LEGEND" command for UTF8/ASCII maps
- Combo hit/damage now visible in BATTLESPAM mode
- Added "NoUTF8" command to toggle between ASCII/UTF8 maps
- More world map UTF-8 graphic changes
Aug 11
- "Dash" command has been added, see 'Help Dash'
- Added new world map icons for UTF8 support
- Added Mud Protocols, allows detection of UTF8 support
Aug 10
- Healing Ki cost scaling modified yet again.
- Added "greeting" command to view a random "startup" screen.
- Adjustments made to RAID boss PLGain bonus
Aug 9
- Adjustment to all God Ki abilities
- New startup screens implemented
Aug 8
- Konatsu "Smart" trait exchanged with "Body Builder"
- Increase max cap to cost of healing higher amounts of PL
- Adjustment to healing song Heal Factor
- AUTOSPLIT command added for splitting zenni in groups.
- STR/SPD/INT/WIS stat formulas changed to be more specialized, see 'Help stats'
- Steel/Titanium Guard racial traits added
Aug 7
- Added Room status to room information when "looking"
Aug 1
- Added new toggle "Battlespam" to summarize autohits per round.
- When UI, can only use godki type healing skills.
- Biodroids absorb fills HUNGER/THIRST to satisfied, not max FULL
- Compound O can now be drank when full
Jul
Jul 31
- Added EVENT/RAID channels, all channels now have histories
- Kaio focus skill 'OmniHeal' added
- Item Tiers 7 and 8 added, Some OBJs have been reclassified
- God/Tranquil/Temper perks boost UI/UE damage buffs
- Ultra Instinct buffs increased for non-Konatsu
Jul 30
- Vitamin/Repair kit loot drops can now be legendary
- Special Beam Blast skill added
- Noxious Breath skill added
Jul 27
- Saiba DEATH penalties changed and "RESET" command added
Jul 26
- Daily command added to view daily rewards
Jul 25
- Daily Rewards added, different award each day of the week
Jul 24
- Evolution benefits added to Saiba evolve status
- Saiba KI cost reduction at 7k and 14k KI Allocation
- Saiba PHY cost reduction at 7k and 14k PHY Allocation
Jul 23
- "Supremed" status affect offensives base chance increases 10%
- "Boosted" status affect offensives base chance increases 5%
Jul 17
- Zenni Drops removed from clan training NPCs
Jul 16
- Saiba race is released, see, "Help Saiba"
Jul 13
- Combat Round Info should be displayed after all attacks performed now.
- No more worthless items when selling to pawn shops.
Jul 12
- Frostbite Den and Zero Nexus Lab released with new questline
Jul 11
- Analysis added to androids "Upgrade" command
- "Learn All" and "Train All" are now valid commands.
- Halfbreed "Beast" form massively boosted
Jul 9
- New event "The Turtle School" added
Jul 6
- Added senzu like item for Androids, "ENERGY CAPSULE"
- Can now revert from ultra forms manually with UREVERT
- Namekian Trials mobs will now acknowledge proof stone if equipped or in inventory.
Jul 4
- Various fixes, Dying Star essence added to ESHOP
Jul 3
- Fish, Materials, Vitamins all stack in inventory now.
Jun
Jun 27
- MakeVitamin adjustments for new food changes
Jun 25
- Food Buffs altered, old food items likely obsolete.
Jun 24
- Fishing has chance of spawning bosses.
- Androids can now mentor under Kami, but can not learn healing skills.
- More racial weapon traits assigned
Jun 22
- Racial Weapon traits added
- Weapon Damage formula modified
Jun 20
- UI increase all autohit damage.
- Weapon Damage modification, see 'Help Autohit'
- Massive optimization to trigger functions.
- Gravitrons can be adjusted to upto 99,999x gravity.
- Stat XP now notifies when earned, how much, and what stat
Jun 13
- Flay command added for acquirring fabric.
- REMORT command added for requirements and info
Jun 11
- Silica(glass) and Oil Deposits added
- Fixed legendary vitamin quality.
- Changed resource nodes analyze info.
- Material now has seperate inventory
Jun 10
- Node resources have a chance of being Legendary
- PLGains for mining/woodcutting increased, tier and node affect success
- Mining/Woodcutting reprogrammed, Resource Nodes implemented.
Jun 7
- Alias function has been updated, see 'Help Alias'
Jun 6
- Improved item parsing so x.item aligns with position in inventory
Jun 5
- Legendary Rolls now have a variable range of multiplying stats 1.5x - 2x
- Bleed/Burn damage is now reduced by resistance %
Jun 4
- Analyze now displays obj name above scouter info.
Jun 3
- Task Items now show on map, see 'Help Legend'
Jun 1
- Required Boss kills for REMORT changed, added Frieza
May
May 28
- Android Repair now has prebuff cap of 250m.
May 26
- Planetary Loyalty adjustments made.
May 25
- Gauntlet Boss stats progress more, and have new tricks.
May 24
- Crafted Gear stat formula boosted
May 23
- Godki adjustment to fix formula in remort
- Sacred Water no longer removes Transforms/Kaioken
May 20
- Dragonball drop rate lowered slightly
- 3 new planetary bosses added to Iceria
May 19
- Final Kame, Super Godfist, and Justice Blitz learn requirements adjusted.
May 16
- BlackJack token rewards increased, but only awarded with hand value of 21.
May 14
- Lounge with fountain added to clan build command
May 11
- Instant to other players should work properly now.
- Added Flourish trait to Halfies/Icer/Kaio/Angel
- Added Energetic trait to Saiyans