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Game updates

Every recorded change, from the earliest additions to the latest encounters and improvements.

The complete archive

1,432 updates and counting

Showing 801–900 · Newest first

Dates appear as recorded in the game log, without years.

Aug

Aug 13

  • Bioandroids can learn skills via absorption, see 'Help Absorb'
  • Bioandroids can no longer use training exercises.
  • Bioandroids now have Biomass instead of Ki/Fatigue
  • RAID bosses have their own UTF8 symbol now.
  • New Saiba Evolve/Tier requirements, see 'Help Evolve'

Aug 12

  • Added a "LEGEND" command for UTF8/ASCII maps
  • Combo hit/damage now visible in BATTLESPAM mode
  • Added "NoUTF8" command to toggle between ASCII/UTF8 maps
  • More world map UTF-8 graphic changes

Aug 11

  • "Dash" command has been added, see 'Help Dash'
  • Added new world map icons for UTF8 support
  • Added Mud Protocols, allows detection of UTF8 support

Aug 10

  • Healing Ki cost scaling modified yet again.
  • Added "greeting" command to view a random "startup" screen.
  • Adjustments made to RAID boss PLGain bonus

Aug 9

  • Adjustment to all God Ki abilities
  • New startup screens implemented

Aug 8

  • Konatsu "Smart" trait exchanged with "Body Builder"
  • Increase max cap to cost of healing higher amounts of PL
  • Adjustment to healing song Heal Factor
  • AUTOSPLIT command added for splitting zenni in groups.
  • STR/SPD/INT/WIS stat formulas changed to be more specialized, see 'Help stats'
  • Steel/Titanium Guard racial traits added

Aug 7

  • Added Room status to room information when "looking"

Aug 1

  • Added new toggle "Battlespam" to summarize autohits per round.
  • When UI, can only use godki type healing skills.
  • Biodroids absorb fills HUNGER/THIRST to satisfied, not max FULL
  • Compound O can now be drank when full

Jul

Jul 31

  • Added EVENT/RAID channels, all channels now have histories
  • Kaio focus skill 'OmniHeal' added
  • Item Tiers 7 and 8 added, Some OBJs have been reclassified
  • God/Tranquil/Temper perks boost UI/UE damage buffs
  • Ultra Instinct buffs increased for non-Konatsu

Jul 30

  • Vitamin/Repair kit loot drops can now be legendary
  • Special Beam Blast skill added
  • Noxious Breath skill added

Jul 27

  • Saiba DEATH penalties changed and "RESET" command added

Jul 26

  • Daily command added to view daily rewards

Jul 25

  • Daily Rewards added, different award each day of the week

Jul 24

  • Evolution benefits added to Saiba evolve status
  • Saiba KI cost reduction at 7k and 14k KI Allocation
  • Saiba PHY cost reduction at 7k and 14k PHY Allocation

Jul 23

  • "Supremed" status affect offensives base chance increases 10%
  • "Boosted" status affect offensives base chance increases 5%

Jul 17

  • Zenni Drops removed from clan training NPCs

Jul 16

Jul 13

  • Combat Round Info should be displayed after all attacks performed now.
  • No more worthless items when selling to pawn shops.

Jul 12

  • Frostbite Den and Zero Nexus Lab released with new questline

Jul 11

  • Analysis added to androids "Upgrade" command
  • "Learn All" and "Train All" are now valid commands.
  • Halfbreed "Beast" form massively boosted

Jul 9

  • New event "The Turtle School" added

Jul 6

  • Added senzu like item for Androids, "ENERGY CAPSULE"
  • Can now revert from ultra forms manually with UREVERT
  • Namekian Trials mobs will now acknowledge proof stone if equipped or in inventory.

Jul 4

  • Various fixes, Dying Star essence added to ESHOP

Jul 3

  • Fish, Materials, Vitamins all stack in inventory now.

Jun

Jun 27

  • MakeVitamin adjustments for new food changes

Jun 25

  • Food Buffs altered, old food items likely obsolete.

Jun 24

  • Fishing has chance of spawning bosses.
  • Androids can now mentor under Kami, but can not learn healing skills.
  • More racial weapon traits assigned

Jun 22

  • Racial Weapon traits added
  • Weapon Damage formula modified

Jun 20

  • UI increase all autohit damage.
  • Weapon Damage modification, see 'Help Autohit'
  • Massive optimization to trigger functions.
  • Gravitrons can be adjusted to upto 99,999x gravity.
  • Stat XP now notifies when earned, how much, and what stat

Jun 13

  • Flay command added for acquirring fabric.
  • REMORT command added for requirements and info

Jun 11

  • Silica(glass) and Oil Deposits added
  • Fixed legendary vitamin quality.
  • Changed resource nodes analyze info.
  • Material now has seperate inventory

Jun 10

  • Node resources have a chance of being Legendary
  • PLGains for mining/woodcutting increased, tier and node affect success
  • Mining/Woodcutting reprogrammed, Resource Nodes implemented.

Jun 7

  • Alias function has been updated, see 'Help Alias'

Jun 6

  • Improved item parsing so x.item aligns with position in inventory

Jun 5

  • Legendary Rolls now have a variable range of multiplying stats 1.5x - 2x
  • Bleed/Burn damage is now reduced by resistance %

Jun 4

  • Analyze now displays obj name above scouter info.

Jun 3

Jun 1

  • Required Boss kills for REMORT changed, added Frieza

May

May 28

  • Android Repair now has prebuff cap of 250m.

May 26

  • Planetary Loyalty adjustments made.

May 25

  • Gauntlet Boss stats progress more, and have new tricks.

May 24

  • Crafted Gear stat formula boosted

May 23

  • Godki adjustment to fix formula in remort
  • Sacred Water no longer removes Transforms/Kaioken

May 20

  • Dragonball drop rate lowered slightly
  • 3 new planetary bosses added to Iceria

May 19

  • Final Kame, Super Godfist, and Justice Blitz learn requirements adjusted.

May 16

  • BlackJack token rewards increased, but only awarded with hand value of 21.

May 14

  • Lounge with fountain added to clan build command

May 11

  • Instant to other players should work properly now.
  • Added Flourish trait to Halfies/Icer/Kaio/Angel
  • Added Energetic trait to Saiyans