aliases alias
Usage
alias <alias name> <command>An alias is a single word command that can be used to represent multi-word
commands. These can make performing skills and other activities much easier by
eliminating extra typing.
ALIAS <alias-name> <command> This will create a new alias with the alias-name,
when the alias-name is typed it will process the command assigned to it.
> alias gnb get nugget bag
In the above example typing 'gnb' would now make the player enter the command,
get nugget bag.
ALIAS <alias-name>
If an alias is defined, you can type the above to delete it
from your saved aliases.
> alias gnb
This would now delete the 'gnb' alias we had saved
in the previous example.
Details:
Special characters can also be used in aliases to have multiple commands
performed with a single alias, or to append the rest of the line to the alias.
A semicolon (";") can be used to define multiple actions to be taken with a
single alias.
> pummel punch;punch;punch
In this example typing 'pummel' would now have your character use the punch
command 3 times.
The variables $1, $2, ... $9 may be used to represent arguments given with an
alias.
> alias killem focus 'unravel' $1; focus 'taiyoken' $2
> killem frieza cooler
Would use unravel defenses on frieza, followed by taiyoken on cooler. Variables
may be used repeatedly and in any order:
The special variable $* represents the entire input line after
an alias:
> alias tz tell zenzi $*
> tz hi there, how are you today?
You tell Zenzi, 'hi there, how are you today?'
Note: Aliases can not be nested or used recursively.
If an alias name is already an internal mud command, the internal command will
overwrite the alias. Also some clients handle semi-colons on their end, and to
be entered into the alias successfully you would have to disable the function
on your client.
- Aliases have a 125 character limit.
See also
No related help files