Game updates
Every recorded change, from the earliest additions to the latest encounters and improvements.
The complete archive
1,432 updates and counting
Showing 1,401–1,432 · Newest first
Dates appear as recorded in the game log, without years.
Aug
Aug 15
- Graviry reprogrammed as room variable not room flag.
- Phy Atk skills now cost Fatigue
Aug 13
- path to the mountain/mystery plateu added in with some mobs
Aug 12
- mythical forest is complete with 2 types of mobs and a leader mob.
Aug 11
- Auto get zenni from corpse added
- AUTO-Equip on connect added
Aug 10
- fountains with value -1 dont run empty
- rlink connect will use current rooms name, sect, desc, flags.
- rlist, olist, mlist will display current zone #s if none provided
Aug 9
- Moonburst is now a focus skill
Aug 8
- Added monthly moon cycle and Oozaru
- Increase VNUM max to 2.14billion
- Added random PL/KI restore in combat
- Added bonus gains on kills
- Autohit barehand damage recalculated
- All offensive skill damage formulas modified
- Makansappo and Chou Kame now multihit atks
- Kikoho, Masenko, and Final Flash now AoE atks
Aug 7
- HellZone Grenade AOE added for Nameks
- BigBang is now a muktihit atk
- Character Creation Revamped
Aug 6
- Renzokou is now a AOE attack
Aug 5
- Will load into same room you quit from.
- when using colors, no need to use reset code to apply dull colors
Aug 4
- Changed Status and Learn Menus
Aug 3
- Foldall command added to save OLC files
Aug 2
- Copyover failsafe if OLC not upto date
- Initial races are Human, Namek, Saiyajin, and Halfbreed
Aug 1
- Added AutoMap system
- world wipe done
Jul
Jul 31
- Learned skills also now on learn list
- Changes file added
You’ve reached the beginning of the changes log.