The universe keeps growing

Game updates

Every recorded change, from the earliest additions to the latest encounters and improvements.

The complete archive

1,432 updates and counting

Showing 1,401–1,432 · Newest first

Dates appear as recorded in the game log, without years.

On this pageAug 30Jul 2

Aug

Aug 15

  • Graviry reprogrammed as room variable not room flag.
  • Phy Atk skills now cost Fatigue

Aug 13

  • path to the mountain/mystery plateu added in with some mobs

Aug 12

  • mythical forest is complete with 2 types of mobs and a leader mob.

Aug 11

  • Auto get zenni from corpse added
  • AUTO-Equip on connect added

Aug 10

  • fountains with value -1 dont run empty
  • rlink connect will use current rooms name, sect, desc, flags.
  • rlist, olist, mlist will display current zone #s if none provided

Aug 9

  • Moonburst is now a focus skill

Aug 8

  • Added monthly moon cycle and Oozaru
  • Increase VNUM max to 2.14billion
  • Added random PL/KI restore in combat
  • Added bonus gains on kills
  • Autohit barehand damage recalculated
  • All offensive skill damage formulas modified
  • Makansappo and Chou Kame now multihit atks
  • Kikoho, Masenko, and Final Flash now AoE atks

Aug 7

  • HellZone Grenade AOE added for Nameks
  • BigBang is now a muktihit atk
  • Character Creation Revamped

Aug 6

  • Renzokou is now a AOE attack

Aug 5

  • Will load into same room you quit from.
  • when using colors, no need to use reset code to apply dull colors

Aug 4

  • Changed Status and Learn Menus

Aug 3

  • Foldall command added to save OLC files

Aug 2

  • Copyover failsafe if OLC not upto date
  • Initial races are Human, Namek, Saiyajin, and Halfbreed

Aug 1

  • Added AutoMap system
  • world wipe done

Jul

Jul 31

  • Learned skills also now on learn list
  • Changes file added

You’ve reached the beginning of the changes log.