ascendego ascendantego ascendultraego ascendantultraego
Usage
focus 'ascendant ego'Ascendant Ultra Ego is a higher mastery of the Ultra Ego form
that inverts its strengths and weaknesses. It represents
complete mastery over destruction energy, focusing offensive
power at peak health rather than when injured.
When activated while in Ultra Ego form, your attacks will deal
maximum damage at full health, becoming weaker as your
powerlevel decreases.
At 100% PL you gain 50% damage REDUCTION, but this protection
degrades catastrophically as you take damage - dropping to 150%
INCREASED damage taken at 10% PL.
Maintaining the ascendant form requires additional God Ki to
sustain. Ultra Ego and Ascendant will revert if God Ki is
insufficient.
Ascendant carries the Advanced Technique charge exactly as
regular Ultra Ego does, and reverting Ascendant back to Ultra
Ego does not drop it. See help ultraego.
Damage will be highest at 100% PL, gradually decreasing as
powerlevel drops. The bonus at 100% PL matches the maximum
potential of regular Ultra Ego.
NOTE: Roughly 500% Damage Bonus at 100% PL
Damage Reduction/Penalty Scaling:
- At 100% PL: 50% damage reduction (0.5x multiplier)
- At 50% PL: Normal damage (1.0x multiplier)
- At 10% PL: 150% damage taken (1.5x multiplier)
This creates a "maintain perfection or suffer" mechanic.
Carried over from UE still active
STR+ - ( Current Tier * 25 )
Temper Trait: * 3 / Otherwise * 2
* (Skill Percent/100)
Damroll - (Current Damroll / 10)
God Trait: * 3 / Otherwise * 2
* (Skill Percent/100)
- Grants +10% quick recovery chance to all skills
- God Ki cost is doubled (+100 per affect tick)
- Perfect for offensive burst strategies at full health
- Requires first activating Ultra Ego form
- God Trait increases damage buff by 0.5
- Temper Trait increases damage buff by 0.5
- UREVERT will drop Ascendant Ego back to Regular UE
- Ascendant Ego does not persist through REMORTs
- Speak with minister after beating Zeno to unlock
Advanced Technique: shared with regular Ultra Ego, full
details in help ultraego. In short, completing a combo
arms a charge worth 20% extra PHY/KI skill damage and a flat
10% chance to block or deflect skills and autohits, and a combo
spends it for 20% armor penetration and re-arms it.
Because Ascendant is strongest at full health, the charge is
worth most early in a fight, when your damage multiplier has
not yet decayed.
See also