Learn the game

Help & getting started

Search the in-game help library — commands, races, skills, and mechanics.

speed

"CKMud is all about speed. Hot, nasty, badass speed." - Eleanor Roosevelt, 1936 Speed is your reflex stat. Your score sheet shows it as Speed: base[total], where base is what you have trained and total adds gear, forms and buffs. Both tables use those two numbers, so you can find your own row directly. Autohit swings: find your total down the left and your base across the top. The second number is the chance of one extra swing that round. Every swing past the sixth lands at half force, so the swings are a real gain but not a doubling. Base speed stops adding above 27,000. +----------+------------------------------------------+ | TOTAL | BASE SPEED | | SPEED | 5k 10k 15k 20k 25k 30k+| +----------+------------------------------------------+ | 10,000 | 6+25% 6+27% 6+29% 6+31% 6+33% 6+33%| | 25,000 | 6+59% 6+64% 6+68% 6+73% 6+77% 6+79%| | 50,000 | 7+ 8% 7+17% 7+25% 7+33% 7+42% 7+45%| | 100,000 | 7+86% 8+ 0% 8+14% 8+29% 8+43% 8+49%| | 200,000 | 8+89% 9+11% 9+33% 9+56% 9+78% 9+87%| | 350,000 | 9+79% 10+ 8% 10+38% 10+67% 10+96% 11+ 8%| | 500,000 | 10+33% 10+67% 11+ 0% 11+33% 11+67% 11+80%| | 750,000 | 10+88% 11+25% 11+63% 12+ 0% 12+38% 12+52%| | 999,999 | 11+20% 11+60% 12+ 0% 12+40% 12+80% 12+96%| +----------+------------------------------------------+ Quick Recovery: the chance a mastered skill shrugs off its cooldown and lets you act again at once. Area attacks never benefit, and the skill must be at 100. This is whole percent only, so it stays at zero until roughly 18,000 total speed. +----------+------------------------------------------+ | TOTAL | BASE SPEED | | SPEED | 5k 10k 15k 20k 25k 30k+| +----------+------------------------------------------+ | 10,000 | 0% 0% 0% 0% 0% 0%| | 25,000 | 1% 1% 1% 1% 1% 1%| | 50,000 | 2% 2% 3% 3% 3% 3%| | 100,000 | 4% 5% 5% 5% 6% 6%| | 200,000 | 7% 7% 8% 8% 9% 9%| | 350,000 | 9% 10% 10% 11% 12% 12%| | 500,000 | 10% 11% 12% 13% 14% 14%| | 750,000 | 12% 13% 14% 15% 15% 16%| | 999,999 | 12% 13% 14% 15% 16% 17%| +----------+------------------------------------------+ Skills with their own Quick Recovery: machpunch, machkick, kishot, sugardash (Majin), nanojab (Tuffle), kiai (Kaio), fingergalick (Saiyan), deathbeam (Icer, Bio-Android), moonlightpierce (Konatsu) and neotribeam (Human) carry 20% each. eyebeam carries 30%, zephyrslice (Konatsu) 15% and emperordeathball (Icer) 10%. Each is added to the speed value above. Mentors that add 20% more: Android 8 (photonwave), Grimloc (evilblast), Musashi (tsuki, nukitsuke), Taragus (grievous, punisher). Grimloc needs you liked, the rest need friend. Speed is also a major factor in whether attacks hit or miss, for you and for whoever you are fighting. Against monsters, a ki skill uses your wisdom instead whenever it is higher, both for slipping past dodges and deflects and for the follow-up hits of multi-hit ki skills.