speed
"CKMud is all about speed. Hot, nasty, badass speed."
- Eleanor Roosevelt, 1936
Speed is your reflex stat. Your score sheet shows it as
Speed: base[total], where base is what you have trained and
total adds gear, forms and buffs. Both tables use those two numbers, so you can
find your own row directly.
Autohit swings: find your total down the left and your base
across the top. The second number is the chance of one extra swing that round.
Every swing past the sixth lands at half force, so the swings are a real gain
but not a doubling. Base speed stops adding above 27,000.
+----------+------------------------------------------+
| TOTAL | BASE SPEED |
| SPEED | 5k 10k 15k 20k 25k 30k+|
+----------+------------------------------------------+
| 10,000 | 6+25% 6+27% 6+29% 6+31% 6+33% 6+33%|
| 25,000 | 6+59% 6+64% 6+68% 6+73% 6+77% 6+79%|
| 50,000 | 7+ 8% 7+17% 7+25% 7+33% 7+42% 7+45%|
| 100,000 | 7+86% 8+ 0% 8+14% 8+29% 8+43% 8+49%|
| 200,000 | 8+89% 9+11% 9+33% 9+56% 9+78% 9+87%|
| 350,000 | 9+79% 10+ 8% 10+38% 10+67% 10+96% 11+ 8%|
| 500,000 | 10+33% 10+67% 11+ 0% 11+33% 11+67% 11+80%|
| 750,000 | 10+88% 11+25% 11+63% 12+ 0% 12+38% 12+52%|
| 999,999 | 11+20% 11+60% 12+ 0% 12+40% 12+80% 12+96%|
+----------+------------------------------------------+
Quick Recovery: the chance a mastered skill shrugs off its
cooldown and lets you act again at once. Area attacks never benefit, and the
skill must be at 100. This is whole percent only, so it stays at zero until
roughly 18,000 total speed.
+----------+------------------------------------------+
| TOTAL | BASE SPEED |
| SPEED | 5k 10k 15k 20k 25k 30k+|
+----------+------------------------------------------+
| 10,000 | 0% 0% 0% 0% 0% 0%|
| 25,000 | 1% 1% 1% 1% 1% 1%|
| 50,000 | 2% 2% 3% 3% 3% 3%|
| 100,000 | 4% 5% 5% 5% 6% 6%|
| 200,000 | 7% 7% 8% 8% 9% 9%|
| 350,000 | 9% 10% 10% 11% 12% 12%|
| 500,000 | 10% 11% 12% 13% 14% 14%|
| 750,000 | 12% 13% 14% 15% 15% 16%|
| 999,999 | 12% 13% 14% 15% 16% 17%|
+----------+------------------------------------------+
Skills with their own Quick Recovery: machpunch, machkick, kishot, sugardash
(Majin), nanojab (Tuffle), kiai (Kaio), fingergalick (Saiyan), deathbeam (Icer,
Bio-Android), moonlightpierce (Konatsu) and neotribeam (Human) carry 20% each.
eyebeam carries 30%, zephyrslice (Konatsu) 15% and emperordeathball (Icer) 10%.
Each is added to the speed value above.
Mentors that add 20% more: Android 8 (photonwave), Grimloc
(evilblast), Musashi (tsuki, nukitsuke), Taragus (grievous, punisher). Grimloc
needs you liked, the rest need friend.
Speed is also a major factor in whether attacks hit or miss, for you and for
whoever you are fighting. Against monsters, a ki skill uses your wisdom instead
whenever it is higher, both for slipping past dodges and deflects and for the
follow-up hits of multi-hit ki skills.
See also