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phy_damage phydamage

base formula used for all physical attacks
((Strength * 1.8) * 5,000) + ((Speed / 5) * 5,000) + (Damroll * 500) + (Hitroll * 500) + ( MAX_PL / 100 ) * ( Skill Level / 100 ) - Req. Boost increases HR/DR multiplier to 750 - Req. Supreme increases STR/SPD multiplier to 7,500