phy_damage phydamage
base formula used for all physical attacks
((Strength * 1.8) * 5,000) + ((Speed / 5) * 5,000)
+ (Damroll * 500) + (Hitroll * 500)
+ ( MAX_PL / 100 )
* ( Skill Level / 100 )
- Req. Boost increases HR/DR multiplier to 750
- Req. Supreme increases STR/SPD multiplier to 7,500