skilltiers boosted supreme
A mastered skill can be raised further with tokens, one tier at a time:
Boosted, then Supreme, then Ultimate. Type request to see what each step costs;
Ultimate shows ??? there, and Ultimates gives its price and rules.
How it works:
- request boost <skill> takes a skill from Mastered to Boosted, request supreme
<skill> from Boosted to Supreme, and request ultimate <skill> from Supreme to
Ultimate. Attack skills and focus skills can both be raised.
- Each of these requests typed without a skill lists the skills you can raise
with it.
- Ultimate needs tier 6, see Levels and Experience, and takes only your own
race's skills, plus some absorbed skills for Bio-Androids. The heal family
stops at Supreme, apart from heal and omniheal.
- A raised skill still counts as mastered, so Quick Recovery still works on it,
see Cooldowns.
- From Boosted on, your Hitroll and Damroll add more to an attack skill's
damage. From Supreme on, your stats add more as well, and Ultimate raises
both again.
- Each step up bypasses 5% more of the target's armor: 5% Boosted, 10% Supreme,
15% Ultimate.
- Each tier raises the chance an attack skill's afflictions land, and the extra
damage of a first strike skill opening a fight.
- An Ultimate ki skill costs 4 times the Ki, and an Ultimate physical skill 3
more Fatigue.
- Remorting takes your skills back below mastered, which drops their tiers, see
Remort. A skill you took to Ultimate before costs less to take there again.
Where you see it:
- learn shows a raised skill as Boosted, Supreme or Ultimate in place of its
percent.
- skillinfo <skill> shows the cost at your tier, and the Penetration, base and
effective.