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PTRIAL TRIAL ASCENSIONTRIAL PRESTIGEBOSS TR TRI PRES

Usageprestige
Each time you prestige, the world picks something old and dangerous and sets it against you. That is your Ascension Trial. Not to be confused with the Namekian Trials, which are the quest behind the 2nd Potential remort requirement. For those see 'help potential'. You do not have to fight it. Prestige is never blocked by your trial, and ignoring it costs you nothing you already had. Beating it pays. WHAT IT PAYS: One beaten: 3 extra prestige points, and you restart your next cycle at 500 million BasePL Two beaten: 6 extra points, restart at 1.5 billion Three beaten: 9 extra points, restart at 3 billion A prestige with no trial kills leaves you on the usual 25 million, so even one boss is worth a great deal of the climb back. HOW MANY YOU ARE SET: Between one and three, drawn fresh every cycle, at every prestige level. Three is possible and never promised, and a big draw is worth more than a small one, so the luck cuts both ways. A SUMMONED BOSS DOES NOT COUNT: Your trial must be met where it lives. A boss called up with 'request boss' pays you nothing toward it, however hard the fight was. At least one of the things that can be set against you is also reachable through a request chain, so check your trial before you spend the tokens. The killing blow must also be yours. Helping a group bring one down earns you nothing toward your own trial. CHECKING YOUR TRIAL: 'prestige' names what was drawn for this cycle and which of them are still standing, and 'remort' lists it alongside the rest of your progress. Your kills reset with everything else when you prestige, which is why a fresh trial is drawn each time.