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privateboss privatebosses

Usagesense <boss> | pursue <boss> | boss
PRIVATE BOSSES: The original Remort 9 bosses, Ukolo, Paragus, Flappe, Garmyr and Bayse, are private. Instead of one copy that everyone races for, every player gets their own copy once each boss cycle, and nobody else can see it, fight it, or take its loot. FINDING YOUR COPY: - Ukolo, Paragus and Flappe: enter the boss's area and your copy appears in its usual place within a second or two, with the line "<boss> has appeared for your party alone." Sense or pursue it as you always have. - Garmyr and Bayse: the creatures that begin their hunts appear for you the same way when you enter their areas, and everything that follows from them belongs to you and your party. - boss lists only your own copies. YOUR PARTY: - Groupmates anywhere in the area when your copy appears share it. Anyone who joins your group later cannot see it or share in it. - A groupmate who already used that boss this cycle, or who already has a copy of it waiting, is not added to yours. THE BOSS CYCLE: - Each player may face each private boss once per boss cycle. A new cycle starts every 20 minutes with the regular boss reset. - Your chance is only used once your party attacks the copy. Walking past it costs nothing, and a copy nobody fights leaves on its own after a while. A fight still going when a new cycle starts uses that cycle too. - If your copy vanishes as it appears ("withdrew at once"), try again in a minute. REWARDS: - Drops are the same as ever. The corpse, everything the boss drops and its tokens belong to your party until someone picks them up. - Experience, the token split and the group token bonus go to your party only. The kill still counts for whoever lands the final blow.