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Search the in-game help library — commands, races, skills, and mechanics.

cyclonekick

Usagecyclone
A spinning kick capable of repeatedly striking the victim.
COST: 6 Fatigue Damage: 40% PHY_DAM * ( L.B.S / 100) / 4 ) Cooldown: 2 Round -Can deal up to 3 attacks -Can inflict daze
See also

dynamitekick dynamite

Usagedynamite
A flying kick made popular by the World's Champion Hercule. A flashy and powerful move that humans Have a natural ability to learn, however others may also learn this skill.
COST: 5 Fatigue Damage: 60% PHY_DAM * (( L.B.S / 100) / 4 ) Cooldown: 2 Round -Can be learned from Hercule using on you
See also

kick

Usagekick
A physical attack where the user strikes the victim with their foot. Lower body strength has a chance of improving with use.
COST: 3 Fatigue Damage: 12.5% PHY_DAM * ( L.B.S / 100) / 4 ) Cooldown: 1 Round

machkick

Usagemachkick
A fast and powerful kick that was first used by the Ginyu Force member Burter.
COST: 4 Fatigue Damage: 30% PHY_DAM * ( L.B.S / 100) / 4 ) Cooldown: 1 Round -20% chance no cooldown -Can be learned from using kick
See also

shockwavekick shockwave

Usageshockwave
A powerful electrically charged kick that not only sends people flying, but can electrocute them while doing so!
COST: 8 Fatigue Damage: 125% PHY_DAM * ( L.B.S / 100) / 4 ) Cooldown: 2 Round -Can cause Shock affliction -20% Quick Recovery Rate -Bypasses armor by 30%/35%/40% (normal/boosted/supreme) -Can be learned from using Justice Blitz if both Justice Blitz and Roundhouse are mastered. -Only Humans can learn
See also