keep unkeep
Usage
keep | keep <item> | keep <item> <container> | keep <n> <item> | keep all.<name> | keep all <filters> | keep worn | keep list <filters>The keep command marks items you carry or wear as protected. A kept item cannot
be dropped, junked, donated, sold, given, auctioned, listed on the market,
stored in the clan warehouse, put in a workbench or any container you are not
carrying, or used up as a crafting material, guarding against the accidental
loss of valuable gear.
Ways to keep:
- keep alone lists everything protected, worn, carried and inside your
containers. keep list legendary narrows the list.
- keep sword marks one item you carry, or one you wear.
- keep ruby satchel marks one item inside a container you carry or wear, or in
a bag inside one. Not inside a corpse.
- keep 5 senzu marks five of them.
- keep all.sword marks every sword you carry.
- keep all legendary marks every carried item matching the words the inventory
lists take: legendary, celestial, set, tier 8, tier 5-7, usable, a slot like
ear, name ruby or quality 10000. They combine, like keep all.sword tier 8.
- keep worn marks everything you wear, keep worn legendary only the legendary
pieces.
A bulk command changes at most 500 items, repeat it to continue. Plain keep all
is refused, name what to keep. Bulk forms reach the items you carry, not the
inside of a container. unkeep takes every form above and removes the mark.
Details:
Kept items show a [Keep] tag in your inventory listings, and a Kept (protected)
status line when you analyze them. Pieces saved in one of your gear sets get
the same protection without the keep flag, see help gearsets. Kept copies of an
item stack together on their own [Keep] line, they never share a line with
unkept copies.
What keep protects:
- Trading: drop, junk, donate, sell, give, auction, market and clan warehouse
store
- Workbenches: a kept item cannot be put in a workbench, so it is never
dismantled or vaporized by the idle timer. A kept item that still ends up on
a workbench is returned to you when the bench dismantles or after a 2 minute
hold, or left on the floor beside it if you are not in the game
- Crafting: a kept item is never used up as a material, not by the make
commands, makecomponent, cooking, contract deliveries, or clan and district
building. The next unkept material is used instead, and you are told when
only kept ones are left.
- Containers: a bag, cooking utensil or any other container holding a kept
item, even inside another container, is protected the same way. Take the kept
item out first.
- Containers you are not carrying: a kept item, or a container holding one,
only goes in a container you carry. A chest, a corpse or a bag on the floor
refuses it.
Bulk commands such as put all workbench, drop all or give all skip kept items
and containers holding them, then tell you how many they skipped.
Use unkeep <item> to remove the protection when you do want to trade, discard,
dismantle or craft with the item.