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clans cl clantalk showclan

Usageclans | clantalk | showclan 'clan name'
Clans are a great way to not only get specific bonuses, but also meet like minded individuals in the CKMud community. There is very little downside to joining any clan. Commands: (L=Leader, G=General, C=Captain, M=Member) clans (all) list all clans clantalk (all) private channel for clan members clans info (all) show info on your clan clans deposit (all) deposit zenni into clan funds clans retrieve (all) display warehouse, retrieve an item clans store (all) display warehouse, store an item clans resign (all) resign from your current clan clans recruit (L/G/C) recruit a person into your clan clans expel (L/G/C) remove a player from your clan clans relinquish (L/G/C) relinquish leadership position clans promote (L/G) promote a member to general clans demote (L/G) demote a player from general clans withdraw (L/G) withdraw zenni from clan funds clans guest (L/G) display and manage HQ guest list clans addtrait (L) buy a new clan trait with clan funds clans droptrait (L) remove a clan trait with clan funds Empire Features: Empires (main clans) capture planets and districts and are at war with rival empires over that territory. Members of different empires may attack one another with no PK flag while on ground either side controls (see help pk). Rivals can also strike a held district through sabotage, draining its structure and loyalty (see help sabotage). Empires can build special facilities at their HQ: - Broadcast Tower: Use propaganda to influence planet loyalty (See HELP BROADCAST for details)
If the clan does not have a leader, ask Zenzi. Ask a Leader/General for admission to a clan. Only empires may capture planets. Empires can only have 4 traits, Factions can have 7. Empires can build broadcast towers to influence planets. Inactive members (30 days) will automatically be removed daily at 4AM server time.