clans cl clantalk showclan
Usage
clans | clantalk | showclan 'clan name'Clans are a great way to not only get specific bonuses, but
also meet like minded individuals in the CKMud community.
There is very little downside to joining any clan.
Commands: (L=Leader, G=General, C=Captain, M=Member)
clans (all) list all clans
clantalk (all) private channel for clan members
clans info (all) show info on your clan
clans deposit (all) deposit zenni into clan funds
clans retrieve (all) display warehouse, retrieve an item
clans store (all) display warehouse, store an item
clans resign (all) resign from your current clan
clans recruit (L/G/C) recruit a person into your clan
clans expel (L/G/C) remove a player from your clan
clans relinquish (L/G/C) relinquish leadership position
clans promote (L/G) promote a member to general
clans demote (L/G) demote a player from general
clans withdraw (L/G) withdraw zenni from clan funds
clans guest (L/G) display and manage HQ guest list
clans addtrait (L) buy a new clan trait with clan funds
clans droptrait (L) remove a clan trait with clan funds
Empire Features:
Empires (main clans) capture planets and districts and are at war with rival
empires over that territory. Members of different empires may attack one another
with no PK flag while on ground either side controls (see help pk). Rivals
can also strike a held district through sabotage, draining its structure and
loyalty (see help sabotage).
Empires can build special facilities at their HQ:
- Broadcast Tower: Use propaganda to influence planet loyalty
(See HELP BROADCAST for details)
If the clan does not have a leader, ask Zenzi. Ask a Leader/General for
admission to a clan. Only empires may capture planets. Empires can only have
4 traits, Factions can have 7. Empires can build broadcast towers to influence
planets. Inactive members (30 days) will automatically be removed daily at
4AM server time.