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malice

Usageharness malice
Demonic Malice is the Demon signature rage ability, a hellfire frenzy that sharpens your offense, hardens you against harm, and speeds your skill recovery. Every value scales with your Ascension mastery, so a freshly ascended Demon gets a weaker, shorter frenzy while a mastered Demon reaches the headline numbers. RACE REQUIREMENT: Demon only ACTIVATION: 'harness malice' RAGE COST: 75 rage (also the requirement to activate) COOLDOWN: Prorated based on usage (5 sec to 3 min, see below), shorter with Unending Malice, see 'help pmalice' SCALED BENEFITS (Ascension mastery 0 to 100): Damage boost : +30% at 0 mastery, up to +80% at full mastery Damage reduction : +10% at 0 mastery, up to +25% at full mastery Quick Recovery : +4% at 0 mastery, up to +10% at full mastery Duration : 10 rounds at 0 mastery, up to 30 rounds at full mastery PRORATED COOLDOWN SYSTEM: The cooldown scales with how long you used the ability: - Use full duration: Full 3-minute cooldown (36 ticks) - Combat ends early: Cooldown = (rounds used / max rounds) * 3 minutes - Timer runs out mid-combat: Full 3-minute cooldown - Minimum cooldown: 5 seconds (1 tick) Your live Demonic Malice numbers are shown at the bottom of 'harness'. Details:

PMALICE UNENDINGMALICE

Usagepshop malice
Demonic Malice needs 3 minutes to smolder after it runs its full course, less when it ends early. Unending Malice shortens that cooldown. THE THREE RANKS: 12 points Cooldown 2:40 16 points Cooldown 2:20 20 points Cooldown 2:00 48 points for all three. WORTH KNOWING: Demons only. An early end is still shortened by the rounds you did not use, now measured from the reduced cooldown. The shorter cooldown starts with the next Malice you end, not one already counting down.