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clans clantalk showclan cl

Usageclans | clantalk | showclan 'clan name'
Clans are a great way to not only get specific bonuses, but also meet like minded individuals in the CKMud community. There is very little downside to joining any clan. Commands: (L=Leader, G=General, C=Captain, M=Member) clans (all) list all clans clantalk (all) private channel for clan members clans info (all) show info on your clan clans deposit (all) deposit zenni into clan funds clans retrieve (all) display warehouse, retrieve an item clans store (all) display warehouse, store an item clans resign (all) resign from your current clan clans recruit (L/G/C) recruit a person into your clan clans expel (L/G/C) remove a player from your clan clans relinquish (L/G/C) relinquish leadership position clans promote (L/G) promote a member to general clans demote (L/G) demote a player from general clans withdraw (L/G) withdraw zenni from clan funds clans guest (L/G) display and manage HQ guest list clans addtrait (L) buy a new clan trait with clan funds clans droptrait (L) remove a clan trait with clan funds Empire Features: Empires (main clans) capture planets and districts and are at war with rival empires over that territory. Members of different empires may attack one another with no PK flag while on ground either side controls (see help pk). Rivals can also strike a held district through sabotage, draining its structure and loyalty (see help sabotage). Empires can build special facilities at their HQ: - Broadcast Tower: Use propaganda to influence planet loyalty (See HELP BROADCAST for details) Details: If the clan does not have a leader, ask Zenzi. Ask a Leader/General for admission to a clan. Only empires may capture planets. Empires can only have 4 traits, Factions can have 7. Empires can build broadcast towers to influence planets. Inactive members (30 days) will automatically be removed daily at 4AM server time.

world_clans

1) Broadcast Run propaganda from your empire's broadcast tower to 2) Clans Join a clan for its bonuses and to meet like minded 3) Develop Develop is how an empire builds up a district it owns 4) Districts Districts are the pieces a planet is divided into 5) Empire A main clan that holds districts, wages war and shares 6) Faction Shop Spend Faction Points from contracts on buffs for your 7) Headquarters Build a clan headquarters on solid ground on any world 8) Mercenary Contracts Paid jobs factions take for reward, from the job board 9) Planets Universe 7 has many planets that empires fight to 10) Production Developed districts turn geology into crafting 11) Rally A Bastion War Command that projects district buffs to 12) Rebellions How a district throws off its owner when loyalty and 13) Resources Where crafting materials come from: gathering and 14) Sabotage Slip into a rival empire's district and tear it apart 15) Siege A siege is how one empire takes a district from 16) Stockpile Your empire's shared pool of produced goods and 17) Wardenship An empire names one faction as its Warden, a sworn
See also
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