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Search the in-game help library — commands, races, skills, and mechanics.

automap

Usageautomap
The automap command will toggle on and off the map display.
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legend map worlmap

Usagelegend
WorldMap legend WorldMap legend - o: Inside - C: City - ^: Rock Mountain - ^: Snow Mountain - .: Snow Field - #: Jungle - %: Swamp - ": Lava - D: Dungeon - .: Desert - @: Void - *: You - *: Other players - *: Mentor - *: Boss Mob - T: Mentor Task Item Note: Colors may change on different planets.
- You can toggle maps on/off with AUTOMAP - You can toggle between UTF8/ASCII with NOUTF8 - The "LEGEND" command will show all icons. - TinTin++ and Mudlet are verified for our UTF maps. - Mush client supports, but alignment for UTF Maps is off

mapexit

Usagemapexit connect [city|dungeon] | mapexit disconnect
The mapexit command creates and removes bidirectional map exits between rooms using the DOWN direction with the MAPEXIT flag. These are typically used to connect entrance rooms to world maps. USAGE: mapexit connect - Create mapexit to room (CITY sector) mapexit connect city - Create mapexit to room (CITY sector) mapexit connect dungeon - Create mapexit to room (DUNGEON sector) mapexit disconnect - Remove existing mapexit REQUIREMENTS: - Current room must have ENTRANCE sector type - Target room must have WORLDMAP room flag - Neither room can have existing DOWN exit (unless it's a mapexit) WHAT IT DOES: - Creates bidirectional DOWN exits with MAPEXIT flag - Sets ROOM_NOMOB flag on current (entrance) room - Sets target room sector type (defaults to CITY) - Marks both zones for saving NOTES: - Disconnect removes ROOM_NOMOB from entrance room - Both 'city' and 'dungeon' can be abbreviated - Shows current zone mapexit and planet settings after creation
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mentors apprentice abandon tasks taskmap

Usageapprentice | abandon | train abandon | train task | look taskmap
Mentors are scattered around the universe, these special NPCs allow you to apprentice under them and learn new skills that would otherwise be unavailable to you. When you have a mentor information about tasks, favor, and skills associated with them can be viewed with the "train" command. Mentor Commands: mentors - Shows a list of all mentors and their locations. apprentice <mentor name> - This command allows you to take on a new mentor when used in the same room as them. Once you have maxed your favor with a mentor (5000) you can apprentice back under that mentor from anywhere, you do not have to travel to them. You can not do this while fighting. abandon - This command will allow you to leave your current mentor. Mentor data is saved for each mentor so you can freely switch whenever you want. train task - This command is used to accept a new task and also to report a completed task. It can only be used in the same room as your mentor. train cooldown - This command allows you to change the cooldown period between mentor tasks. The favor earned for a task will vary depending on your cooldown. A lower cooldown will mean less favor per task, while a higher cooldown will mean more favor per task. Whenever you adjust cooldown you will have to wait the full length of your new cooldown to receive a new task. train abandon - This command can be used to abandon the current task and reset the timer before the next one can be accepted. It can only be used in the same room with the mentor. Item tasks: when a mentor sends you to fetch an item they hand you a hand drawn task map. look taskmap shows the room the item was left in, the surrounding area with the spot marked, and the exits leading away from it. The train display also names the room for as long as the item is still out there. Once you reach the area the item shows on your own map with the same marker, only you can see it and only you can pick it up. The marker is a T, or a scroll if your client uses UTF8. The map is a sketch of the moment it was drawn, it does not follow anyone. The map cannot be dropped, given, sold or bagged and it vanishes along with the item when the task ends. Travel tasks, fetching an item or hunting down a target, come with a longer clock than tasks you can complete where you stand. train <skill name> - Allows you to learn a skill from your mentor if you meet the favor requirements. Can only be used in the same room as your mentor.
At relationship/favor thresholds BUFFs are given dependant on the mentor. These buffs are stackable but only apply to your active mentor. Buff 1 - Favor >= 1000 Buff 2 - Favor >= 2000 Buff 3 - Favor >= 3500 Buff 4 - Favor >= 5000 [X] - Locked [O] - Unlocked - If you already have a mentor, trying to apprentice under another will show what skills/buffs the provide. - You will not lose any favor with old mentors if you switch. - Any skills already learned will not be lost when switching mentors. - Some mentors are locked to specific races and can not be your mentor otherwise. You will also not see their skills. - Occasionally when requesting a task, the mentor will not have one, you will receive a shorter cooldown when this happens.
See also

rmap

Usagermap
RMap is a command designed to be used to expedite world map creation. Its sole purpose is to create an exit North/South -/+ 100 rooms for CKMuds world maps.
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