mentors apprentice abandon tasks taskmap
Usage
apprentice <mentor> | abandon | train abandon | train task | look taskmapMentors are scattered around the universe, these special NPCs allow you to
apprentice under them and learn new skills that would otherwise be unavailable
to you.
When you have a mentor information about tasks, favor, and skills associated
with them can be viewed with the "train" command.
Mentor Commands:
mentors - Shows a list of all mentors and their locations.
apprentice <mentor name> - This command allows you to take on a new mentor when
used in the same room as them. Once you have maxed your favor with a mentor
(5000) you can apprentice back under that mentor from anywhere, you do not have
to travel to them. You can not do this while fighting.
abandon - This command will allow you to leave your current mentor. Mentor data
is saved for each mentor so you can freely switch whenever you want.
train task - This command is used to accept a new task and also to report a
completed task. It can only be used in the same room as your mentor.
train cooldown - This command allows you to change the cooldown period between
mentor tasks. The favor earned for a task will vary depending on your cooldown.
A lower cooldown will mean less favor per task, while a higher cooldown will
mean more favor per task. Whenever you adjust cooldown you will have to wait
the full length of your new cooldown to receive a new task.
train abandon - This command can be used to abandon the current task and reset
the timer before the next one can be accepted. It can only be used in the same
room with the mentor.
Item tasks: when a mentor sends you to fetch an item they
hand you a hand drawn task map. look taskmap shows the room the item was left
in, the surrounding area with the spot marked, and the exits leading away from
it. The train display also names the room for as long as the item is still out
there. Once you reach the area the item shows on your own map with the same
marker, only you can see it and only you can pick it up. The marker is a T, or
a scroll if your client uses UTF8. The map is a sketch of the moment it was
drawn, it does not follow anyone. The map cannot be dropped, given, sold or
bagged and it vanishes along with the item when the task ends. Travel tasks,
fetching an item or hunting down a target, come with a longer clock than tasks
you can complete where you stand.
train <skill name> - Allows you to learn a skill from your mentor if you meet
the favor requirements. Can only be used in the same room as your mentor.
Details:
At relationship/favor thresholds BUFFs are given dependant on the mentor. These
buffs are stackable but only apply to your active mentor.
Buff 1 - Favor >= 1000
Buff 2 - Favor >= 2000
Buff 3 - Favor >= 3500
Buff 4 - Favor >= 5000
[X] - Locked
[O] - Unlocked
- If you already have a mentor, trying to apprentice under
another will show what skills/buffs the provide.
- You will not lose any favor with old mentors if you
switch.
- Any skills already learned will not be lost when
switching mentors.
- Some mentors are locked to specific races and can not be
your mentor otherwise. You will also not see their skills.
- Occasionally when requesting a task, the mentor will not have one, you will
receive a shorter cooldown when this happens.