continuous_songs
Usage
play <song name> | play second <song name> | stop | stop secondContinuous songs are sustained anthems only a Konatsu can play. Start one with
play <song name>, for example play march, and end it with stop.
Rules of the Song:
- Requires a held ocarina and the learned song, one song at a time (starting
another replaces the first).
- Upkeep drains fatigue every 5 seconds, 1.5% of your max fatigue for March,
Aegis and Requiem, 2% for Dirge, Tempo and Deadly Sonata, cut by up to half
at full song mastery. You need two ticks' worth in reserve to start.
- A song runs indefinitely, there is no timer. It ends only
when you stop, unwield the ocarina, or your fatigue runs out.
- The singer feels the full effect, grouped allies in the room carry it at half
strength, whatever their race. Dirge of Ruin instead curses the foes fighting
you or your group, at full strength. Deadly Sonata is self only.
- Songs are learned from their sheet music (the sheet crumbles once read). Only
a Konatsu can play a continuous song, at a flat 2 fatigue per note.
- Sustaining a song under fire is what hones it. Mastery grows
only while you fight with the song playing, simply starting or
replaying it trains nothing, so keep it up through battle.
- Crescent Moon stance can hold no ocarina and cannot sing, its intrinsic
Bladesong stands in.
The Undersong, a Second Voice:
Master Crescendo, then face Future Zeno, and he may gift you the Undersong. It
is rare, and it is permanent, it stays with you through every remort that
follows.
- Start a second song beneath your first with play second <song name>, and
silence it alone with stop second. A plain stop ends both.
- The second voice sings for you alone. Your group never
feels it, whatever the song normally does for them.
- It carries half the strength you would get from that song as your main
melody, and for that it costs half the upkeep. pshop harmony raises the
strength as high as 80% at the same upkeep, see help pharmony.
- It needs a melody underneath it, so a main song must already be playing, and
the two must be different songs.
- Dirge of Ruin cannot be a second voice. Dirge curses your
foes, so sung at yourself it would only curse you.
- Swapping your main song keeps the second voice playing.
- Both songs train while you fight, each on its own.
- The second voice starts by song name only, a note sequence cannot begin one.
- Aegis Hymn is a weak second voice for a full Iron stance, your damage
reduction is already at its ceiling there, so you are paying the upkeep for
its regeneration alone.
Details:
Effects scale with song mastery, 0 to 100%, the singer's values shown:
March of the Blade: party deals +10% to +30% damage.
Aegis Hymn: party takes -10% to -20% damage and
regenerates 1% to 2% of max PL every 5 seconds.
Dirge of Ruin: your foes deal -10% to -20% and take
+10% to +20% damage.
Tempo of the Tempest: each round a 20% to 100% chance
of +1 to +10 extra autohit swings, both rising with mastery. Those extra swings
can land rage hits without spending rage.
Requiem of the Vein: heal 5% to 10% of the damage
you deal.
Deadly Sonata: your autohits deal +30% to +50% damage
(the singer only, never the party).